[Review] Far Cry 3 - Blood Dragon

Far Cry 3: Blood Dragon is Ubisoft's newest shooter and will be released for PC, PlayStation 3 and Xbox 360 on May 1, 2013. Although Far Cry 3's engine was used, Blood Dragon is a stand-alone downloadable game.

The Setting
First of all, Blood Dragon takes itself not too seriously, it even reminds me of Duke Nukem. It's set in a near apocalyptic future, including cyborgs, mutated dragons and dinosaurs with laser eyes and guns. Tons of guns. You are Sergeant Rex Power Colt, a cyborg himself, and here to save the world from all evil creatures and cyborg soldiers. The game could've been made in the 80s because of its bright colors, huge explosions, and great features such as showing the enemy your finger.

Gameplay and Graphics
The game begins by requesting you to play A only to prove that you can read! Haha I really had to laugh for that. However, Far Cry 3: BD is an open world shooter where you can walk around completing missions or just shoot the f*** out of everyone. Of course, there are several weapons you can choose from, a bow for example, as well as grenades or vehicles. You can even distract an enemy by throwing a role playing dice near them, for example. 
The graphics and animations are pretty good due to Far Cry 3's engine. AI and difficulty of the game are well done, too. Although the brightness and colorful explosions, as well as the 80s music are in need of getting used to in the beginning.

All in all Far Cry 3: Blood Dragon is a freaking arcade shooter with modern graphics, including 8 hours playtime. You can run, shoot, drive, melee kill enemies, such as you like. That's the true core of shooter games. Definitely worth it, rarely laughed so much playing a shooter.
Today Blizzard has released the new Starcraft 2: Heart of the Swarm featuring the zergling campaign, but there are already several installation problems for many players. Here are the solutions for you:

The progress bar is moving extremely slowly / is stuck at 0%. What to do? 
This may be a display problem, meaning the game is installing but it's only not showing. Before trying the other solutions below, please wait one hour for the optimisation to finish. If it still doesn't work, try the installation solutions for Starcraft 2: Heart of the Swarm below.

Deleting your Battle.net-Tools folder
1. Close all Blizzard programs (like the launcher, installer, or the agent)
    To close the agent:
         1a.  Press Ctrl + Shift + Esc to bring up the task manager.
         1b.  Select the processes tab.
         1c.  Click the agent.exe process and click on end process.
2. Display your hidden folder by clicking on:
Start -> Control Panel ->  Appearance and Personalization -> Folder Options -> Click the view tab -> Select "Show hidden files, folders, and drives" -> Click apply and Ok
3. Open:   
    Windows XP: C:\Documents and Settings\All Users\Application Data\
    Windows Vista/7: C:\ProgramData\
 4. Delete the "Battle.net" folder and restart the game by clicking on its normal shortcut or launcher.
Running the launcher as administrator
1. Right-click on the program icon and select "Properties".
2. Select the "Compatibility" tab in the window that appeared.
3. Click on "Change settings for all users"
4. Now check the box to run this program as administrator
5. Click apply and ok

Disable you anti-virus software
1. Right-click the icon of your security software in the taskbar in the bottom right-hand corner.
2. Click on "Close"

Disable the "Read-only" settings of the game
1. Open the game installation directory (mostly C:\Programs\ )
2. Right-Click on "Properties"
3. Uncheck "Read-Only" and "Hidden"
4. Check the "Apply changes to this folder, subfolders and files"
5. Click Ok.

Source: https://eu.battle.net/support/en/article/patch-optimisation-issues


Crysis 3 - Top 5 Multiplayer Weapons

Electronic Arts has released a new trailer for the upcoming Crysis 3, featuring the top 5 dealiest weapons of the game. A detailed beta multiplayer review of Crysis 3 was already written by me. Crysis 3 will be released on February 19 in North America, and February 22 in Europe for PC, Xbox 360 and Playstation 3.

5th - The Predator Bow
This weapon is not just a simple bow, it's a lethal and quit weapon for the stealth players. It can be modified by different ammunition types, for example electric arrows for shooting into a river.

4th - The Scar Mod 2
This allround weapon exists since the original Crysis in 2007. In Crysis 3, there will be a modified version including new attachements like scopes, laser pointers, barrels etc. The gun suits for every fight, from close combats to long distance shoots. I had a lot of fun playing with it in the beta.

3rd - The Typhoon
The Typhoon is a machine gun which shoots 500 bullets per second. Death guaranteed. Lighter than the Scar, but I recommand it in close combats. For example you step through the door of a huge building and suddenly you face an enemy. The typhoon is there for you.

2nd - The Predator
It's an alien flame thrower. Sounds scary? It is, but only for your enemies. Especially for short distance fights, or when facing a couple of enemies at the same time, the predator will bring you some double or multi kills.

1st - The Reaper Cannon
The reaper cannon is an alien weapon, too, but as the name says, a hand cannon. It reminds me a bit of Halo 4. You shoot bullets like crazy at the enemy team, once you see a soldier, he's already dead. No chance for them to escape or fight.

[Review] Crysis 3 - Multiplayer Mode [Part 2]

After an detailed review of the hunter mode in Crysis 3, now it's time to review the crash side mode, the graphics and the nanosuit of the beta. You can still play it via Origin until February 12, 2013.

The Crash-Side Mode:
In contrast to the hunte rmode, here everyone is equipped with a nanosuit on the battlefield. There are two teams fighting each other, and in the beginning of the map you choose between premade classes or your own. For example, you want to be sniper, you just grab the class with the sniper gun. Of course you can't choose two or more primary weapons at once because the balance would be gone.

All over the map there are the so called crash-sides which you can compare to a normal conquest-mode point. When your team captured a crash-side, your team earn points over team and the first team to reach 200 points win. Furthermore, there are different vehicles on the map but you can only use them in a short period.
In my opinion, these vehicles are cool to use but not necessary like in Battlefield 3 for example. Neither they are over powered, meaning Crytek did a good thing not to copy BF3 and their vehicle system.

Graphics and the Nanosuit:

Within the first seconds of the game, you notice that the nanosuit has improved. Crytek did a lot of research on it since the beginning of the original Crysis 1 back in 2007. The game ist very fast paced, you can run across the whole map in a few seconds if you want, for example. Or run to a crash-side, jump and grab the edge of the building to climb it up. These movement options make the game fast and fluent, but not hectic.

If you want, you can just grab the sniper, climb a mountain and shoot the enemies in peace.

The graphics are impressive, just as expected. The only negative to say about is that it's sometimes too colorful. There are pop-ups, explosions, the HUD, everything too much at once. It's getting better when you're used to it but in the beginning it was distracting to me.

If you dn't play it, you'll miss it because it's definitely worth the price. I haven't played the singleplayer so far but the multiplayer is done right. Play it for yourself if you're not sure, there are still some days left to play the open beta via Origin.

[Review] Crysis 3 - Multiplayer Mode

After the whole crysis 3 achievements list were revealed, now the open beta of Crysis 3 has begun and I'm going to analyse the whole multiplayer part with its modes, weapons, its graphics and the nanosuit, of course. By the way, the multiplayer beta can the played via Origin until February 12, 2013.
The beta contains two maps and two modes to play. First, there is the Hunter mode and second the Crash-side mode including an XP system like in Call of Duty and several pre-order weapons. I've played both modes intensively, so you can get a good impression whether to play, too, or not.

The Hunter Mode:
This is a new mode in the Crysis series and I'm surprised how good Crytek made it. The idea behind it is, that in the beginning of the map two hunter are determined and the rest of the players are CELL operatives.

The hunters have nanosuits with unlimited cloak, as well as a compisite bow, which is one of the new weapons in Crysis 3. The CELL soldiers can choose between three classes, but have no nanosuits themselves. Now the hunters have two minutes to kill every single CELL soldier on the map. Of course, CELLs try to survive at all costs. You can hide in a dark corner, run like crazy through the whole map or organize a team to beat the hunters. If you get killed you turn into a hunter yourself, meaning the last CELL soldier must survive against a whole team of nanosuit killer machines.

The goal is to earn points. For each second you survive, you get points, but you can also earn extra points for killing a hunter with a counter attack. Of course, as a hunter you get points by killing the enemy soldiers, turning them to hunters themselves.

I really enjoyed this mode because it's very quick and thrilling. There's no time to operate in complicated strategies, you just kill or survive. The only criticism is, that the points for killing a hunter are to low because the risk of getting killed is extremely high and you earn more points just by hiding or running away. On the other side a very good feature is that the soldiers are not defenseless. First, they have weapons but second, they see hunters on the map if they get too close to the CELLs. Meaning the hunters only have big advantages in big, open areas where they have a big range.

The Crash-Side Mode:
For the review of the crash-side mode, read the second part of my review of Crysis 3.

[Preview] Warcraft 4 - Unofficial Version

When the whole world is expecting the release of Warcraft 4 from Blizzard, a small group of Starcraft modder is working on an unofficial version of Warcraft 4. The project is called Warcraft: A New Dawn and they're using the Starcraft 2 engine to develop it.

Their goal is to carry on with Warcraft's epic story line in several new campaigns, including new heroes, items and many other features. Whether they'll continue the story of Warcraft 3: Reign of Chaos directly and ignoring the story of WoW, or just carry on after WoW is unknown so far. However, the fans cn be excited. Besides, a melee mode is announced, but without further information about it.

So far, the game is still in alpha version but the team has already launched a video featuring some buildings and units, as well as the famous blademaster from Warcraft 3. Of course, you can see icons and the whole interface is still from Starcraft 2, but the game is still in pre-alpha version, so many changes to the final release version can be expected. You can watch the video below. Unfortunately, the PC release date of this unofficial Warcraft 4 aka Warcraft: A New Dawn is unknown. But he hope it'll be soon.

Source: warcraftanewdawn.com
The famous Minecraft was modified for Windows Phone 7. It's not the original game because it was develpoed by Candy Rufus Games but the gameplay is the same.

This app for Windows Phone 7 is called Survivalcraft and, as said before, it was developed by Kaalus from Candy Rufus Games. Survivalcraft is based on Minecraft regarding its graphics and gameplay though Survivalcraft is only in alpha status.

For everyone undecided, there is a test version of Survivalcraft in the marketplace so people can play the full game for a limited period only. Thereafter, if you're interested in the game, the price was set to 1,99 Euro. As a comparison, Minecraft for PC costs 19,95 Euro.

My Review of Survivalcraft:
I've downloaded the game for my Windows Phone and played couple of hours. First thing so say is that Survivalcraft can compete with Minecraft if you consider it as alpha version of a newly developed game.
The main gameplay is the same, you can mine blocks like stone, soil, or wood to build a shelter for the night for example. Crafting is also included in the game although not every recipe of the full released Minecraft was taken to Survivalcraft - unfortunately. The maps are beautiful as in the original and you even get the same addiction as playing the original Minecraft because you can build whatever you want. This principle made Minecraft famous and is for Survivalcraft a guarantee of success, too.
However, the game is still in alhpa version as said before but updates are coming. Some new tools and blocks are added and other features like a screenshot function is a nice addition for the game.
All in all, I'd say that Survivalcraft has potential. The developer managed to get me addicted to the game because I'm a huge Minecraft fan as well and there is no competition for a Windows Phone 7.

For everyone with an iPhone: The original Minecraft app costs around 6 Euro and can be downloaded in the AppStore.

Source: kaalus.wordpress.com

[Review] Global Agenda - Free Agent

Global Agenda - Free Agent is a third-person shooter developed by Hi-Rez Studios and is set in the future. I've recently started to play this free-to-play game and I'd like to share my first impressions with you.

What the game is about:
As mentioned above, Global Agenda is a third-person shooter which is set in 2155. The world is at war because there is a huge fraction who wants to control the world. Of course, you're a good soldier and member of one of the left independant fractions. With full equipment, you fight your way through the enemies using jetpacks and high-tech weapons.
The story of the game is not world first but well done so you have the feeling to be a true soldier in this war.

Gameplay and Features:
This game is class-based, which means that you can create and customize your own elite soldier. I'm a fan of all this customization features, I have to admit. A normal shooter where everyone looks the same is too boring for me so a new skin or hat or boots or whatever is always a motivation to play the game even more. Global Agenda doesn't have to hide behind games like TF2.

The key of the game is the multiplayer. You can play co-op with three others to complete your mission, for example killing a huge and agressive boss but I haven't been playing co-op so far so I can't talk much about that so far.
In addition, there is a normal multiplayer including five different game modes like objevtive-based ones to test your team work. In the newest September update, there were several new features added to the game, a New Open Zone with several instanced missions and quest chains for example. As well as new pets or a new PvP map were included in this update. Frequent updates are coming for the game, a huge, huge advantage compared to other games.

All in all:
Global Agenda is comparable to TF2, for example. If you're looking for a new and free third-person shooter, you can try it out.
I played Battlefield 3 twice at Gamescom 2011, here's the story.

Before and after the opening

The first day we went really early to Gamescom so the booth of Battlefield 3 wasn't opened yet. We made the left picture you see above. 10 AM the Gamescom opened their doors for normal people without press card and 5 minutes after the booth was very crowded, as you can see in the right picture. To entertain all the people in the queue, some EA girls gave iPad 2s to play Monopoly. The problem was that you had to wait up to eight hours to play 20 minutes of Battlefield 3. Fortunately, I just had to wait 30 minutes.

First of all the twelve minutes long Fault Line trailer was shown, followed by an instruction video of the different classes and the conquest mode. After that we were able to play on 64 PCs the multiplayer map Caspian Border in Iraq, with jets, helicopters and a lot of tanks. In my opinion, the helicopters are a bit overpowered so far because soldiers on foot could be killed in seconds without greater aiming.

Jet Flying was awesome. With speed and strength combined you had the feeling that the map wasn't limited and you would just fly over the world shooting people and helicopters. These could be taken down within seconds with the jets - without being unbalanced because against single soldiers the aiming was really tough.

Battlefield 3 will be released Octiber 27 for Xbox 360, Playstation 3 and PC.

[Review] Gamescom 2011 - Diablo 3

I was lucky to play Diablo III twice at Gamescom 2011 with every character.

First, I chose the Demon Hunter to battle through the fitst dungeon, which looked like the picture above but with more fire creatures, for example the "Inferno Zombie". The demon hunter had a Damage-Over-Time single arrow, including 125% weapons damage, and an explosion arrow, which really blowed the zombie's head off, and after a level up I could learn the Multishot to shoot at several enemies with a single ability. So far, the demon hunter uses Mana like the Wizard.

The Barbarian was pretty slow and agressive to play with high damage but slow attack speed and movement speed, just like you would imagine him to play.

The Wizard had the most damage output but with very low hit points to survive. After a Frost Nova you could explode the area around you to send the zombies back to hell or you were able to shoot with your wand at a single target.

The Witch Doctor was the easiest character to play with his pets. You could create them from corpses and send them to attack your enemy and you were shooting with poisoned arrows, no problem to survive a huge number of enemies.

The Monk is an excellent melee fighter with his skills to kill several enemies at once. There were no problem to survive ten Inferno Zombies or more without even noticing getting any critical damage.

Finishing the Inquisitor as final boss completed your quest and you went on fighting at the surface. After some bridges like above you entered "Leoric's Hold", the next dungeon which had a lot of prison cells and ghosts in them. To free them you just had to unlock the doors and fight the final endboss of the dungeon, the Warden. Unfortunately, this was the end of the Gamescom 2011 demo of Diablo 3.

Mit dem Dämonenjäger spielte ich als erstes auf der Gamescom, also der neusten Klasse aus Diablo 3. Das erste Dungeon sah auf wie auf dem obersten Bild, nur mit mehr Feuer und Inferno Zombies gegen die man kämpfen musste. Der erste Zauber des Dämonenjägers war ein Damage-Over-Time Schuss, der ein einzelnes Ziel traf und 125% Waffenschaden verursachte. Der zweite Standardzauber war ein Explosionspfeil, der nach wenigen Sekunden explodierte und wirklich den Zombies die Birne weggeschossen hat. Damit war das schnetzeln durch die Massen kein Problem. Mit dem Multishot nach dem Levelup ging es auch ganz gut voran, da er, wie der Name schon sagt, viele Pfeile auf einmal verschoss. Übrigens benutzt der Dämonenjäger bis jetzt Mana wie die Zauberin.

Der Barbar war sehr langsam und aggressiv zu spielen, wie man es aber auch erwartet bei dieser Klasse. Viel Rüstung, langsame Schläge, viel Schaden. Die typische Hau-Drauf-Klasse, aber so richtig als Tank soll er nicht funktionieren, eher auch als Schadensklasse.

Die Zauberin hat am meisten Schaden verteilt, aber da sie nur sehr wenig Leben hat und somit auch leicht stirbt, ist das kämpfen durch die Hallen eher erschwert. Mit der Frost Nova konnten die Gegner für einige Sekunden eingefroren werden und sie danach mit einer Explosium um die Zauberin herum zerplatzen zu lassen. Die Klasse spielt sich genau wie von Blizzard beschrieben, als "Gläserne Kanone", viel Schaden, wenig Leben.

Der Hexendoktor spielte sich am leichtesten, da er seine Begleiter aus Leichen erschaffen konnte und so selbst keinen Schaden nahm. Während die Pets kämpften, schoss man im Hintergrund mit vergifteten Pfeilen.

Der Mönch ist ein extrem guter Nahkämpfer, der auch mit vielen Gegnern auf einmal kein Problem hatte. Er hatte kein Mana, sondern eine Art von Wut, die sich beim Kämpfen aufgeladen hat. Je mehr man davon benutzt, deto stärker waren die Zauber. Durch die Massen zukämpfen war kein Problem, da man wenig Schaden aufgrund des hohen Schadens kassierte.

Nach dem Inqusitor als Endboss des Dungeons ging es erstmal an die Oberfläche um über einige Brücken und Felder zu kämpfen, siehe das zweite Bild. Man kam schließlich in "Leoric's Hold" an, dem zweiten Dungeon, das ein richtiges Verlies mit vielen Zellen war. Die Geister in solchen hieß es zu befreien um am Ende den Endboss "The Warden", also den Wächter, zu töten. Leider war nach dem zweiten Dungeon Schluss mit der Demo von der Gamescom 2011.

[Review] DotA – Defense of the Ancients


DotA is a custom map from Warcraft III – Reign of Chaos and it’s expansion, Warcraft III – The Frozen Throne. The date of the first appearance of the map is not 100% clear, but it was sometime in 2003.

There were many different maps that developed on the first DotA mod, but the one that eventually become dominant was developed by Steve Feak also know under the nick “Guinsoo”.

After about 2 years the development was handed over to a mapmaker under the nick “Icefrog”, who was been working on it ever since.


Unlike most RTS games you do not control a race and have to build a base, gather resources, expand, etc. At the very start you get to pick one of 104 unique heroes, which are sorted under 3 main attributes; strength, intelligence and agility. There are different games modes which give you a certain pool of heroes to choose from or similar, but I won’t go into detail as it would take to long to explain every single mode.

After having picked a hero you buy item from you start gold and move to a lane. About 1 minute and 30 seconds after the game having started your allied creeps will spawn from your base. There are 3 different lanes which the creeps will enter, on each lane there are 3 towers. These towers are very strong at the start, but loose importance the longer the game lasts since the heroes grow in strength as well. So from both teams, “Sentinel” and “Scourge”, creeps spawn. The creeps are controlled by the computer and evenly balanced if no heroes interfere.

The main aim of the game is to push one, or all, of the 3 lanes, enter the opponents base and destroy their main building, for the Sentinel it’s “The World Tree” and for the Scourge it’s “The Frozen Throne”. Before you actually destroy the main building of the opposing team, you can also destroy their “barracks”. Each lane has 2 of these, and for every 1 you destroy you own creeps will get stronger giving you an advantage.

To achieve your goal you have to level up your hero, you do this by standing close to enemy creeps to gain experience. For every level you gain, you get a skill point. You have 3 different skills and 1 ultimate skill. You can level each skill up to level 4 and your ultimate up to level 3. The other 10 skill points are used to upgrade your stats.

Besides leveling up you also have to farm gold to buy yourself powerful items. You do this by last hitting enemy creeps, or neutral creeps which are positioned around the whole map.

Other infos:

Average DotA games take around 40 minutes even though some are decided after 10 minutes and some take about 90 minutes! There are a lot of games hosted on b-net by players and host bots alike, but like any other major e-sport there are also leagues and tournaments with considerable prize pools.
To be able to play DotA on Warcraft III’s very own battle-net you simply have to buy Reign of Chaos and The Frozen Throne. Both are available for 10 euro each in close to every major PC shop.

I hope you enjoyed this short review of DotA any maybe you are inspired to give it a try.

[Review] The Witcher Enhanced Edition

Because of the release of The Witcher 2, here's an overview of the first game. The review of the sequel will follow soon.

The Good Features

• Revised and expanded script vastly improves the storyline
• Graphics enhanced across the board in comparison with the original game
• Load times greatly improved
• Lots of additional content.

The Bad Aspects

• Still a little buggy
• Both new adventures are short and rather shallow.

The Witcher: Enhanced Edition is what this role-playing game should have been when it made its debut a year ago. Nearly all of the problems have been thrown out by the Developer CD Project. Also the graphic and performance have been improved, now the game runs more comfortably. For example the long time of the load screen, you have to wait for, has been shortened. New stand-alone adventures have been added to improve gameplay beside of the main story. Everything seems more solid and stable, from combat mechanics to the interface. And the best of all, these gameplay enhancements are freely available to download for those who purchased the original game last year.
Battles are now smoother and more dramatic, due to slicker combat animations and vivid colors that spark up spell effects.

You want to play the new released game The Witcher 2, but don’t know the story of the first game because it’s so many times ago that you have played it? Here are some notes to buff up your story knowledge of The Witcher 1 (Spoiler warning!):

Geralt starts his adventure in the citadel of Kaer Morhen where bandits (The Samamandra) attack led by two criminal characters, the Professor and a mysterious mage who steal the witcher secrets. In the first chapter Geralt is exploring the outskirts of Vizima, where he is trying to find out something about the Salamadra and his friend Berengar. Now Geralt reaches the temple quarter, where he has to solve a mystery: in which way the habitants of Vizima are connected witch the salamadra. During Chapter III, Geralt will have to follow new marks in view of the Salamandra, while investigating the mysterious powers of the child Alvin whom he rescued in Chapter I.

Geralt now finds himself in a totally new area of Temeria, far from Vizima and let most of the people he knew behind him. Only Dandelion and Alvin are with Geralt though and there are new intrigues around him. The chapter ends with a showdown between the Order of the Flaming Rose and the Scoia'tael. Geralt fights for the elves in this conflict. Vizima burns now. Then the witcher must help Shani get out of Old Vizima to the swamp cemetery to get medicine from the druids. At the same time, King Foltest returns and his daughter Adda seems to be having a relapse of the Striga curse. Geralt must do what he can for the princess, and in return, Foltest will divulge what he knows about the Salamandra hideout, and as a result, Azar Javed's location.

In the end sequence king Foltest is attacked by a masked assassin, and is defended by Geralt. In the aftermath, both Geralt and king Foltest take a closer look at the villain's face which has now been unmasked. Inexplicably, the man appears to have the same eye mutation as Geralt...

Sources: pcmedia.gamespy.com / witcher.wikia.com / gamespot.com
Assassin's Creed Brotherhood was released for PC. Here are infos of what the game is about.

Assassin's Creed Brotherhood or better 'Assassin's Creed 2.5', is the third game in the assassin’s series. It was released for consoles on November 18, 2010, and now the PC version of the game was released.

Why it's called Assassin’s Creed 2.5 ? Because it has a direct connection to the second game and the hero is the same. This is the story of Ezio Auditore de Firenze, an assassin about the 16th century alternatively the story of Desmond Miles, Ezios' forebear in present. The way of Ezio goes to Rom, which is a very good setting for assassinating, climbing or exploring. Ubisoft Montreal, the developer, hadn't forgotten to introduce the sights like the great Cosseum or the Angle Castle in missions. So the game looks much more beautiful and maybe you can project Ezio's thoughts at this time. What's about new game features? You can say Assassin's Creed Brotherhood is a worthy sequel in mission design and story.

The missions: more variety and still more work for an assassin. Beside the main story, which I don't want to disclose, there are a lot of quests in each corner of Rom. For example Ezio has to shoot with cannons or to navigate a small ship for reaching his targets. Ezio Auditore uses a big weapon arsenal: from crossbows and pistols to sword and two small blades, which can be hidden, but he can also command his own group of assassins (=Brotherhood). The story is exciting, still in the late game.
Conclusion: For everyone, who like to play action games: This is a must have. Beautiful landscape, nice gameplay, and good story. There is only one thing that is not so good, is the balance. Many fights are too easy especially when your 'brother assassins' help Ezio.

[Review] Gothic 1

Back in 2001 a game called Gothic was released by JoWood.

Hi, I am PartilleJohnny, the Junior Editorial Assistant of this blog, and this is my first post.

Gameplay - The nameless hero must kill monsters or wild animals and complete quests to earn experience. With each level-up you gain 10 skill points, which are used to increase basic attributes (e. g. strenght), improve skills, and learn trading. Some skills like Sneaking or Acrobatics have only one 'level' to learn, while the fighting skills (one-handed weapons, two-handed weapons, crossbows and bows) have two proficiency levels. The main attributes are increased 99in 1 or 5 point increments, up to 100 (they start at 10). Every trainig cost ore which is Gothic's money and only potions can cross this limit.Your character can loot animals to take e.g. some meat. He eats and drinks to regenerate his hit points. There are many activities like playing lute or sawing wood, but these things only for the atmosphere. You can join one of the three camps (New Camp, Old Camp and Swamp Camp). The major difference is that Swamp Camp members cannot become mages. Every camp has its very own atmosphere.

Story - In general humans are fighting against the orcs. The King Rhobar II needs many ore, which can use to forge powerful weapons, to win the war against the orcs. He orders 12 magicians to build up a magical dome over the mining colony. However, the Barrier goes out of control and grows large enough to cover the entire valley, trapping the magicians themselves inside, and giving the convicts a chance to kill the distracted guards and take control over the colony. The king needs an agreement with the prisoners to trade goods for ore. You were thrown in the mining colony to dig ore. Before you get in, a mage gave you a letter to deliver it to the fire mages of the old camp.

Other - The publisher Piranha Bytes used their selfmade ZenGin engine. This engine was only used for Gothic 1 and Gothic 2.
Gothic has got good criticisms, scoring an average of 80% and 81/100 on Game Rankings, although the game has many bugs.

[Review] Donkey Kong Country Returns

Donkey Kong Country Returns is about Donkey Kong and Diddy Kong. If you play single player, you play either DK alone or DK with Diddy on his back. Two players are featured as well, one plays Donkey, the other Diddy Kong through the levels. There are over 70 levels and the game is challenging as hell! I thought it was a child's game (PEGI 0) but I had several problems and only succeded in each level after a few tries.

In the level there are puzzle pieces and the letters K, O, N and G hidden and if you manage to get the whole puzzle or the KONG you get pictures, soundtracks or other features achieved.

The story of the game: Donkey Kong and Diddy Kong have a huge amount of bananas but evil forces from deep of a vulcano managed to steal them. And you have to get them back!

Conclusion: 87/100